東京藝術大学 産学官アニメーション国際シンポジウム2015
ドラえもんは、「スーパーグローバル」になれるのか?
February 15, 2015 | 13:00-18:30 (Doors open at 12:30)
Faculty of Music Hall No.6, Ueno Campus, Tokyo University of the Arts
Entrance: Free (No reservation necessary)
Japan Top Global University Project
Geidai International Animation Symposium 2015
Can Doraemon* Become “Super-Global”?
- Cultivating Animation Talent for the 22nd Century -
Traditionally, the uniqueness of Japanese animation was founded on its homegrown production processes and self-contained human resource system. A project was rarely planned or produced with the global market in mind. It is only by luck that some of the offspring have been welcomed by the world when in fact it was made exclusively for the Japanese audience.

But now, faced with ever-accelerating advancement of globalization and digital technology, Japanese animation needs to seek new paths. The stagnant Japanese economy and declined birth rate are also urging for adjustments to be made in the Japanese animation system. The Department of Animation at Tokyo University of the Arts Graduate School of Film and New Media has embarked upon this mission of finding a future for Japanese animation with the contemporary world in its sight.

In 2008, Tokyo University of the Arts (better known as “Geidai” in Japan) became the first national university in Japan to establish a department specializing in animation education and research within its graduate school, the purpose of which to cultivate creative talent that can lead the animation universe. Since then, the department has earned international praise by bringing forth exceptional creators and winning multiple awards in animation film festivals all over the world.

In addition, this past year, Geidai has been recognized by the Japanese government as one of Japan’s “super-global” universities in its Top Global University Project. This project aims to increase the international competitiveness of Japanese higher education and Geidai was chosen as one of 24 “super-global” schools to become model institutions in leading the globalization of Japanese society.

Geidai’s Department of Animation is no exception in realizing the importance of broadening horizons and building strong universal connections in the animation field. It is reinforcing ties with the world’s top-class visual communication schools to nurture global talent who aspire to go beyond the boundaries, creatively and nationally.

In this symposium, we will explore the idea of being “super-global” in the realm of animation and attempt to examine animation from a “super-global” perspective. Born and raised secluded from the outside world, is it even possible for Japanimation to become global, let alone “super-global”?

In Part One, guests from animation-related educational institutions in South Korea, China, France, United States and Canada will introduce their programs and share their experiences in cultivating global content artists through academia, industry and government collaboration.

Part Two will focus on the issues that arise when seeking to roll out Japanese animation overseas and the involvement expected of an academic institution in this task.

Our goal is to look ahead to the 22nd century and seek what can be done for animation in the next 100 years by the joint efforts of academia, government and commercial industry. We hope our findings will lead not only to the prosperity of Japanese animation but to the entire animation culture.
*Doraemon was employed in the title because he is Japan’s national hero gone international. A cat-like robot from the 22nd century, Doraemon was first introduced in a manga by Fujiko Fujio in 1969 which then became a hit TV animation series for 35 years and still running. The series recently began airing in the United States and 3D feature films are being released in Japan. Doraemon’s versatility to changing times and his global expansion are both attracting strong interest domestically and internationally.
PART 1:Developing “Super-Global” Animation Creators
13:00-16:30 : English-Japanese simultaneous interpretation available
The employment rate of foreign creators in the Japanese animation scene has always been extremely low, as well as the number of Japanese creators advancing overseas. However, in this day and age, we have to find and nurture globally distinguished talent who can play an active part in the development of the animation world. What is the education required for cultivating content producers suited for the "super-global" era?

In the first part of the symposium, we invite professors from top-level visual communication schools in South Korea, China, France, United States and Canada. They will introduce the animation programs they offer and how they collaborate with commercial industry, government and/or non-profit organizations to expand possibilities for animation creators. Presentations will be followed by a panel discussion to exchange ideas on the future of education in the animation field.
Presentations: 13:00-15:40
1)Tokyo University of the Arts (Geidai) 13:00-13:20
2)Korea National University of Arts (K-ARTS) 13:25-13:45
3)Communication University of China (CUC) 13:50-14:10
4)Gobelins, l'école de l'image (Gobelins) 14:15-14:35
5)University of Southern California (USC) 14:40-15:00
6)Centre for Digital Media (CDM) 15:05-15:25
Presenters & Panelists: 15:50-16:30 Moderator:Taruto Fuyama
Jungmin Lee
Jungmin Lee
Program Director and Associate Professor, Department of Animation, Korea National University of Arts
Vice Provost, Planning Division, Korea National University of Arts
Lee began his studies in humanities and later majored in cartoon & animation, then worked in mainstream animation from 1993. He has developed numerous solutions for the digital animation process and has created independent commercial animation works for various media. He believes ubiquitous technology is headed toward the human mind and body.

2011 - present: Producer, TV series Hello, Jadoo
2012: Producer, TV animation documentary The Way of Scholars
2007: Director, short animation film Maru’s Library
Weihua Gao
Weihua Gao
Professor and Assistant Dean, School of Animation and Digital Arts, Communication University of China
One of the most influential contributors to the development of animation and animation education in China, Gao has published numerous academic papers and reports focused on the Chinese animation industry and marketing. She has won the Excellence in Animation Creation Award by the State Administration of Radio, Film and Television (SARFT) of China in 2012.
Gao produced and co-directed TV animation series Legend of Bamboo Book (2009-2013) which won the Best Animation Series of Grand Monkey Award 2011, the Excellent TV Animation of 27th GOLD EAGLE Award -- the highest professional awards in China’s animation and TV industries -- and also Best Creative Animation Award of China National Animation Project.
Master Jiang and Six Kingdom, to be released in 2016, lists Gao as producer and co-director and its pre-production work has won first place in China Animation Investment Award 2012.
Cécile Blondel
Cécile Blondel
International Relations Manager for Gobelins, l’école de l’image, Paris
Executive Manager of Gobelins Summer School
Since February 2012, International Relations Manager for Gobelins, l’école de l’image, Paris, Executive Manager of Gobelins Summer School.
2010- 2012, Assistant Director for International Programmes at HEC Paris Executive Education.
2006- 2010, International Relations Manager for UK and Ireland at Sciences Po Paris.
2000-2005, Lecturer in French and European Affairs, for the British Foreign and Commonwealth Office, London.
1995-2000, Lecturer in French and European culture and politics. University of St Andrews, Scotland.
1989-1995 : Teacher in History and Associate researcher for the National Fundation for Political Sciences, Paris.
Graduated from Sciences Po Paris Doctoral School in 1992 and from the University of London, Birkbeck College in 2003.
Akira Mizuta Lippit
Akira Mizuta Lippit
Professor and Chair of Critical Studies in the School of Cinematic Arts,
Professor in the Departments of Comparative Literature and East Asian Languages and Cultures in the University of Southern California, Dornsife College
Guest Professor at Faculty of Media Studies, Josai International University
Born in Connecticut, USA, 1964. Lippit’s interests are in world cinemas, critical theory, Japanese film and culture, experimental film and video and visual studies. After finishing studies at San Francisco State University and University of California, Irvine, he became a professor of Critical Studies in the School of Cinematic Arts and of the Departments of Comparative Literature and East Asian Languages and Cultures in the USC.
Lippit’s published books include Atomic Light (Shadow Optics) (2005), Electric Animal: Toward a Rhetoric of Wildlife (2000), and Ex-Cinema: From a Theory of Experimental Film and Video (2012). Japanese translation of Atomic Light (Shadow Optics) was also published in 2013.
Larry Bafia
Larry Bafia
Professor, Master of Digital Media program, The Centre for Digital Media, Canada
An animator and educator who works with various media, Bafia started his career in stop motion and claymation and later moved into CGI. During his seven year stint as Commercial Animation Director at PDI/Dreamworks, Bafia directed commercials for many top clients including Coca-Cola, Sega, and Intel.
While with PDI/Dreamworks, he was also Sequence Lead Animator on several hit films including Antz, Batman & Robin, A Simple Wish, and was a member of the PDI effects teams for Mission Impossible II, Forces of Nature and The Peacemaker. At Warner Brothers, Bafia served as Lead Animator for the Stop Motion development team on Tim Burton's feature Mars Attacks.
From 2002 through 2008, Bafia was Department Head of Animation and Visual Effects at the Vancouver Film School and he has also served as VP of Faculty and Development at VanArts.
Taruto Fuyama
Taruto Fuyama
Professor, Department of Animation, Graduate School of Film and New Media, Tokyo University of the Arts
Fuyama began creating 3DCG animation projects from the 1990s. His animated version of Jim Woodring's cartoon character Frank won the Excellence Award at Japan Media Arts Festival in 2003 and was accepted into the SIGGRAPH Electronic Theater. He began research and development of animation production devices from the 2000s and coordinates interactive exhibitions and workshops at art and science museums worldwide. Recently, he has released "KOMA KOMA for iPad," a stop-motion animation app. Fuyama concentrates on practical approaches in bringing animation and education together, e.g. building educational programs for elementary and junior high school art classes and developing training curricula with academia, industry and government collaboration.
PART 2:Producing “Super-Global” Animation Contents
16:45-18:30
If we are to expand Japanese animation into the international market successfully, we must prepare a localizing strategy with a global outlook from the very beginning of the project launch. Many of the elements on the show will need to be examined differently than what would be done with a domestic target, from the basic matters like props and characters to delicacies like dialogue nuances and cultural references, and even the core of the story such as structure and concept. Plus, production procedures e.g. budgeting, scheduling, licensing, and negotiating all need to be systemized accordingly, and consequently, dramatic changes will be brought on the workflow.

Globalization does seem unavoidable for the survival and growth of the Japanese market, but how would such drastic changes affect Japanese animation? What kind of talent do we need for globalization, and how do we nurture them? Also, if we pursue globalization, is there a risk of losing the identity of Japanimation which is definitely one of the reasons it has been fervently supported by its fans?

The second part of the symposium invites experts of different backgrounds with extensive localization experience to discuss the future of Japanese animation and what kind of talent is needed to make it thrive.
Panelists: 16:45-18:30
Masaki Kaifu
Masaki Kaifu
CEO, Wowmax Media, LLC
Masaki Kaifu has over 30 years of experience in the entertainment and television business. He is the founder and CEO of Wowmax Media, LLC., with business expertise in licensing and importing Japanese content to the US and Europe, as well as exporting US content to Asia. Kaifu and his associates help orchestrate new international content co-productions between Japanese and U.S. companies.
As Head of the Anime Division and Chief of the Film Department at WOWOW (Japan's first premium satellite and cable network), Kaifu finalized the licensing agreements with major Hollywood film studios, including Disney, Warner Brothers, 20th Century Fox and DreamWorks, and created new strategic business categories for WOWOW. He has produced over 20 anime titles and more than 40 television programs in Japan, including The Soul Taker, Crest of The Stars and Brigadoon.
In addition, Kaifu has a vast network in the political and business world from his position as an Assistant to the Prime Minister of Japan.
Masahiko Minami
Masahiko Minami
BONES INC. President / Producer
Minami began his career at Sunrise Studios and was producer on several hit TV animation series such as The Vision of Escaflowne and Cowboy Bebop. In 1998, he co-founded Bones Inc. with animators Hiroshi Osaka and Toshihiro Kawamoto. At Bones, Minami has produced many titles including Cowboy Bebop: Knockin' on Heaven's Door, Fullmetal Alchemist, Psalms of Planets Eureka Seven, Sword of the Stranger and Space Dandy.
Koji Takeuchi
Koji Takeuchi
Animation Producer / Former president of Telecom Animation Film
Takeuchi began his career at Nippon Animation in 1976 as a member of the production team. He worked on various hit TV series with directors Isao Takahata and Hayao Miyazaki who were both at Nippon Animation at the time.
Takeuchi joined Telecom Animation Film in 1980 where many of his first projects were with Miyazaki and Takahata who had also moved to Telecom. Together they worked on many TV shows and feature films such as Lupin the 3rd, Sherlock Hound, Chie the Brat and Little Nemo: Adventures in Slumberland.
Takeuchi has also worked with numerous non-Japanese studios including Warner Bros. Animation (Tiny Toon Adventures, Superman: The Animated Series, The New Batman Adventures) and Walt Disney Television Animation (DuckTales, The New Adventures of Winnie the Pooh).
Recently, Takeuchi is devoted to nurturing young animation creators and designs workshops with the Japanese government's Agency for Cultural Affairs. He is currently director of the Young Animator Training Project. In 2013, Takeuchi studied Animation Education at Gobelins, l'école de l'image in Paris.
Takashi Nishimura
Takashi Nishimura
Managing Director, Unijapan
Born in 1950. Nishimura worked as Director of PIA Film Festival for young and upcoming filmmakers from 1982 to 1991. Produced independent films like “Bicycle Sighs”( Sion Sono’s first feature in 1991), “March Comes In Like a Lion”( won the L’Age D’Or Prize in 1993), “How Old Is the River”( won the Tiger Award at International Film Festival Rotterdam in 1995), “20th Century Nostalgia” ( won the New Director Award of Directors Guild of Japan in 1998 ) in 90’s. In 2002, joined Unijapan as Deputy Managing Director. Since 2010, has been with the institute as Managing Director.
Mitsuko Okamoto
Mitsuko Okamoto
Producer / Professor, Department of Animation, Graduate School of Film and New Media, Tokyo University of the Arts / Director, Graduate School of Film and New Media, Tokyo University of the Arts
Okamoto began her career by joining NHK in 1987. She planned and produced numerous shows and events such as Digital Stadium (2000), a TV program of digital artworks submitted by the public, and Digital Art Festival Tokyo (2003).
In 2008, Okamoto was appointed professor of the Department of Animation at Tokyo University of the Arts Graduate School of Film and New Media.
She also serves as program designer and chief producer for TV shows 2355 and 0655 which have been on air every Monday to Friday on NHK ETV since April 2010.
In addition, Okamoto is creator and producer for TECHNE (from March 2012, NHK ETV) and Minna no Uta (NHK).
Faculty of Music Hall No.6, Ueno Campus, Tokyo University of the Arts 12-8 Ueno-Koen, Taito-ku, Tokyo 110-8714
Train
10 min walk from JR Ueno Station / JR Uguisudani Station
15 min walk from Ueno Station, Hibiya/Ginza Line
10 min walk from Nezu Sation, Chiyoda Line
CONTACT
Animation Department, Graduate School of Film and New Media, Tokyo University of the Arts
Email: contact@animation.geidai.ac.jp